Portfolio - Nathan Silvers

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Call of Duty 2 - 2004-2005


cod2_2.jpg

Some public screenshots. These are shots of the levels I've worked on. I came in about halfway through the project but I still managed to get my hands on 4 different levels.

4 files, last one added on Sep 19, 2005

Unreal Tournament 2004 (hobby)


utterrainart5.jpg

Taking a stab at this fancy Unreal Tech and modeling with Maya!

8 files, last one added on Sep 30, 2004

Call of Duty: United Offensive - 2004


shot0006.jpg

I was contracted to help GrayMatter build this game. I worked on Sicily2 mostly and then I helped complete the multiplayer map MP_ARNHEM. I also helped GMI/PI Studios with the scripting and workflow of the Call of Duty Engine.

5 files, last one added on May 21, 2005

Quake 3 Levels 1999-2004


natedm3final9.jpg

These are hobby levels that I've created over the years in between professional projects. Quake 3 is one of my favorite games.

8 files, last one added on Jun 25, 2004

Call of Duty - 2002-2003


shot0150.jpg

I became "vehicle guy" on this project. Armed with a powerful scripting language and some awesome vehicle code I was able to do a lot of damage.

18 files, last one added on Jun 25, 2004

Medal of Honor: Spearhead - 2002


shot0019.JPG

EA decided to develope this project internally after we had already started work on it. These are levels that I started (they weren't changed much by EA)

3 files, last one added on Jun 25, 2004

Medal of Honor: Allied Assault - 2000-2002


mohaa5.JPG

The first finished game that I worked on. This game won tons of awards. I built mission 2 (Norway, Uboats) and did lots of optimizing and scripting help on other missions including the first level.

9 files, last one added on Jun 25, 2004

CIA Operative: Solo Missions - 2001


soloop1.jpg

I've decided to show the ugly and the bad too. 2015 decided to build a Valueware division and appropriately named it Trainwreck studios. I worked on this game for a grand total of two weeks before going back to MOHAA. I think one review out of 5 gave this game a score greater than %50.

3 files, last one added on Jul 07, 2004

UnrealPSX - 1999


Shot0023.jpg

Levels designed for a PSOne version of Unreal. screenshots are taken at the appropriate resolution.

10 files, last one added on Jul 07, 2004

 

 

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