Nathan Silvers
1810 NE 11th Ave Apt 10
Portland,OR 97212
Phone:971.222.7947   
e-mail: nathan@nathansilvers.com
http://www.nathansilvers.com

KNOWLEDGE:  
Professional experience : Level building software: UnrealED, Q3Radiant ,MOHRadiant, CODRadiant, DEdit (Lithtech).
Other: Some experience using 3dstudio's for building world objects particularly natural organic objects such as trees leafs, ferns, mushrooms (basic objects). Some experience creating tileable textures and photo based textures, simple photoshop skills. Able to quickly learn new software.

EXPERIENCE:
11/04- Present Infinity Ward,   Los Angeles CA
Level Designer
  • Contracted to build and script levels for the Call of Duty 2 (PC/XBOX360)

02/04- 08/04 Gray Matter Inc,   Los Angeles CA
Level Designer
  • Contracted to build and script levels for the Call of Duty expansion pack (offsite)

01/02- 08/03 Infinity Ward,   Los Angeles CA
Level Designer
  • Designed, Built, and scripted levels for Medal of Honor add-on pack and Call of Duty.

06/00- 01/02 2015 Inc,   Tulsa,OK
Level Designer
  • Designed, built, and scripted levels for Medal of Honor: Allied Assault.

06/99- 04/00 Pterodactyl Software Ltd,   UK
Level Designer
  • Contracted to design and build levels for Unreal PSX (offsite).

EDUCATION:
1999 - 1999
  • Clark County Vocational Skills Center ,  Vancouver,WA
    Learned to operate CAD/CAM software and CAM machines.

OBJECTIVE: Level designer with experience developing multiple AAA computer games seeking contract work offsite or work near hometown in Vancouver,WA (near Portland,OR).